Scene 14 — Vertical density

Modular
Tool
City

Not a card grid. A facade with real depth and someone home in each window.

Phase 01 — Facade

Flat, dense,unlit.

The whole face of the city at once, before anything switches on.

Phase 02 — Protrude

Modules pushforward.

Selected blocks come out of the wall at different depths.

Phase 03 — Illuminate

Windows lightin sequence.

Each category runs its own lighting pattern across the facade.

Phase 04 — Reorganise

Blocks slideinto districts.

Modules move vertically and regroup by what they do.

Phase 05 — Open

The centreopens.

One district folds back and the search panel is behind it.

Index
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AI Finder — Modular Tool City

A vertical city of protruding interface modules that reorganises into districts. Scroll down to move through five stages; scrolling back up reverses every stage exactly. Mouse wheel, trackpad, touch drag, arrow keys, Page Up and Page Down, Home and End, and the scrollbar all drive the same timeline.

Stage 1 — Facade

Flat, dense, unlit. The whole face of the city at once, before anything switches on.

Stage 2 — Protrude

Modules push forward. Selected blocks come out of the wall at different depths.

Stage 3 — Illuminate

Windows light in sequence. Each category runs its own lighting pattern across the facade.

Stage 4 — Reorganise

Blocks slide into districts. Modules move vertically and regroup by what they do.

Stage 5 — Open

The centre opens. One district folds back and the search panel is behind it.

Final

The centre opens to search.